STRINGS.RECIPE_DESC.KLAUS_SACK = "内含四次元空间"
STRINGS.RECIPE_DESC.ANCIENT_ALTAR = "古文明的建筑"
STRINGS.NAMES.DEER_ANTLER1 = "鹿之匙"
STRINGS.RECIPE_DESC.DEER_ANTLER1 = "无眼鹿角的形状"
STRINGS.NAMES.PERKPORTABLEBLENDER = STRINGS.NAMES.PORTABLEBLENDER_ITEM
STRINGS.RECIPE_DESC.PERKPORTABLEBLENDER = STRINGS.RECIPE_DESC.PORTABLEBLENDER_ITEM
STRINGS.NAMES.PERKPORTABLESPICER = STRINGS.NAMES.PORTABLESPICER_ITEM
STRINGS.RECIPE_DESC.PERKPORTABLESPICER = STRINGS.RECIPE_DESC.PORTABLESPICER_ITEM
STRINGS.NAMES.PERKPORTABLECOOKPOT = STRINGS.NAMES.PORTABLECOOKPOT_ITEM
STRINGS.RECIPE_DESC.PERKPORTABLECOOKPOT = STRINGS.RECIPE_DESC.PORTABLECOOKPOT_ITEM

STRINGS.NAMES.ACHIVBOOK_BIRDS = STRINGS.NAMES.BOOK_BIRDS
STRINGS.RECIPE_DESC.ACHIVBOOK_BIRDS = STRINGS.RECIPE_DESC.BOOK_BIRDS

STRINGS.NAMES.ACHIVBOOK_GARDENING = STRINGS.NAMES.BOOK_GARDENING
STRINGS.RECIPE_DESC.ACHIVBOOK_GARDENING = STRINGS.RECIPE_DESC.BOOK_GARDENING

STRINGS.NAMES.ACHIVBOOK_SLEEP = STRINGS.NAMES.BOOK_SLEEP
STRINGS.RECIPE_DESC.ACHIVBOOK_SLEEP = STRINGS.RECIPE_DESC.BOOK_SLEEP

STRINGS.NAMES.ACHIVBOOK_BRIMSTONE = STRINGS.NAMES.BOOK_BRIMSTONE
STRINGS.RECIPE_DESC.ACHIVBOOK_BRIMSTONE = STRINGS.RECIPE_DESC.BOOK_BRIMSTONE

STRINGS.NAMES.ACHIVBOOK_TENTACLES = STRINGS.NAMES.BOOK_TENTACLES
STRINGS.RECIPE_DESC.ACHIVBOOK_TENTACLES = STRINGS.RECIPE_DESC.BOOK_TENTACLES

STRINGS.ALLACHIVCURRENCY={
[1] = "获得成就【",
[2] = "】",
[3] = "   ",
[4] = "获得 ",
[5] = " 成就点数",
[6] = "【",
[7] = "查看成就",
[8] = "交换奖励",
[9] = "已完成：",
[10] = "已获得：x",
[11] = "春(鹿角鹅)",
[12] = "夏(蚁狮)",
[13] = "秋(熊灌)",
[14] = "冬(独眼巨鹿)",
[15] = "设置",
[16] = "放大",
[17] = "缩小",
[18] = "重置奖励",
[19] = "Change Language",
}

STRINGS.GUI={
["achievementTitle"] = "成就点数",
["levelTitle"] = "等级经验",
["close"] = "关闭",
["reset"] = "重置",
["resetAchievments"] = "重置后清空所有奖励并只返还"..math.ceil(reset_refund_percentage*100).."%的成就点数",
["food"] = "食物",
["life"] = "生存",
["work"] = "日常",
["have"] = "拥有",
["like"] = "交友",
["pain"] = "苦难",
["fight"] = "战斗",
["hunt"] = "狩猎",
["boss"] = "首领",
["misc"] = "杂项",
["mile"] = "行程",
["attributes"] = "属性",
["abilities"] = "能力",
["crafting"] = "制作",
["attributelabels"] = "饥饿:\n精神:\n生命:\n攻击:\n防御:\n速度:\n高温抗性:\n低温抗性:\n",
["attributeunits"] = "\n\n%\n%\n%\n\n\n",
["resetlevel"] = "重置后等级将初始化并只返还"..math.ceil(reset_refund_percentage*100).."%的经验点数",
["iteminfo"] = "升级不会影响到物品的基础属性值.\n此处显示的数值为计算所有加成后数值.",
["availablePoints"] = "可用 \n 点数: \n ",
["overallxp"] = "已获取经验值: ",
["foodlist"] = "食物清单",
["attributecost"] = "消耗",
}

STRINGS.ALLACHIVNAME={
--ACHIEVEMENTS
--Food
["firsteat"] = "第一口",
["supereat"] = "美食家",
["danding"] = "我的内心毫无波动",
["alldiet"] = "满汉全席",
["eathot"] = "尝食热食",
["eatcold"] = "尝食寒食",
["eatfish"] = "我最讨厌吃鱼",
["eatturkey"] = "感恩节",
["eatpepper"] = "甜蜜的热情",
["eatbacon"] = "这才是能量",
["eatmole"] = "墨西哥美食",
--Life
["noob"] = "萌新",
["tooyoung"] = "你对力量一无所知",
["rose"] = "红玫瑰之殇",
["rot"] = "腐坏",
["deathalot"] = "菜",
["secondchance"] = "第二次机会",
["messiah"] = "救世主",
["sleeptent"] = "睡个好觉",
["sleepsiesta"] = "午休时间",
["reviveamulet"] = "我救我自己",
["feedplayer"] = "专业保姆",
--Work
["nature"] = "绿水青山",
["fishmaster"] = "渔夫",
["pickappren"] = "采集者",
["pickmaster"] = "拾荒者",
["chopappren"] = "伐木工",
["chopmaster"] = "光头强",
["mineappren"] = "淘金者",
["minemaster"] = "资产家",
["cookappren"] = "主厨",
["cookmaster"] = "小当家",
["buildappren"] = "建造师",
["buildmaster"] = "鲁班",
--Have
["emerald"] = "翡翠",
["citrin"] = "闪耀",
["amber"] = "橙光",
["saddle"] = "野骑",
["banana"] = "烤香蕉",
["spore"] = "捕捉三色孢子",
["blueprint"] = "学习蓝图",
["boat"] = "船长",
["moonrock"] = "月石",
["gnome"] = "七个小矮人",
["mosquito"] = "蚊子",
["bathbomb"] = "七彩浴球",
--Like
["goodman"] = "抱歉，你是个好人",
["brother"] = "你对我就像哥哥一样",
["catperson"] = "噬元兽与猫奴",
["rocklob"] = "龙虾的朋友",
["spooder"] = "蜘蛛的朋友",
["evil"] = "森林精灵",
["birdclop"] = "年轻的叛逆者",
["pet"] = "忠诚的追随者",
["shadowchester"] = "更大",
["snowchester"] = "移动冰箱",
["musichutch"] = "派对时间",
["lavae"] = "温暖的朋友",
--Pain
["burn"] = "灼伤",
["freeze"] = "冰封",
["sleep"] = "熊灌的摇篮曲",
["starve"] = "极度饥饿",
["nosanity"] = "神经崩溃",
["icebody"] = "寒霜侵袭",
["firebody"] = "熔岩入体",
["moistbody"] = "潮腻加身",
["evilflower"] = "采集恶魔",
["roses"] = "玫瑰之死",
["drown"] = "游泳呢?小兄弟!",
--Fight
["angry"] = "超凶",
["tank"] = "乔碧萝",
["dmgnodmg"] = "闪避点满",
["bullkelp"] = "叫我女王大人",
["butcher"] = "农场主",
["horrorhound"] = "生化危机",
["slurtle"] = "听说你很硬?",
["werepig"] = "是个狠人",
["fruitdragon"] = "只要火龙果",
["sick"] = "击杀格罗姆",
["coldblood"] = "打死切斯特",
["hutch"] = "狂扁河豚哈奇",
--Hunt
["goatperd"] = "牧羊者",
["mossling"] = "叫什么叫？NMSL",
["weetusk"] = "拔牙行动",
["snake"] = "蛇皮走位",
["black"] = "单杀刚羊",
["hentai"] = "大触",
["treeguard"] = "什么?你也叫守卫",
["spiderqueen"] = "你也叫女王?",
["varg"] = "有本事单挑啊",
["koaelefant"] = "大象~大象~",
["monkey"] = "绝不投翔",
--Boss
["santa"] = "克劳斯之死",
["dragonfly"] = "龙蝇的末日",
["malbatross"] = "海鸟王",
["crabking"] = "Mr. Crabs",
["knight"] = "暗影骑士的惨叫",
["bishop"] = "暗影主教的悲鸣",
["rook"] = "暗影战车的哀嚎",
["minotaur"] = "守护者的断角",
["ancient"] = "远古大门的阴影",
["rigid"] = "蘑菇林的藏身地",
["queen"] = "香甜的蜜蜂女王",
["king"] = "四季领主",
--Misc
["intogame"] = "新的开始",
["superstar"] = "成就明星",
["trader"] = "交易",
["fuzzy"] = "我很满意",
["knowledge"] = "远古工艺",
["dance"] = "舔狗",
["teleport"] = "空间置换",
["luck"] = "欧皇",
["lightning"] = "我没装B",
["birchnut"] = "有本事你追我",
--Mile
["all"] = "我毕业啦",
["longage"] = "漫长的等待",
["oldage"] = "永恒的守候",
["walkalot"] = "行者无疆",
["stopalot"] = "安如磐石",
["caveage"] = "穴居人",
["rider"] = "牛仔",
["fullsanity"] = "保持冷静",
["fullhunger"] = "饱荒",
["pacifist"] = "和平主义者",
}

STRINGS.PERKNAME={
--PERKS
["hungerup"] = "饥饿值",
["sanityup"] = "精神值",
["healthup"] = "生命值",
["hungerrateup"] = "饥饿速率",
["sanityregen"] = "精神回复",
["healthregen"] = "生命回复",
["damageup"] = "伤害值",
["crit"] = "暴击几率",
["lifesteal"] = "攻击吸血",
["scale"] = "长大!",
["speedup"] = "速度值",
["absorbup"] = "防御值",
["krampusxmas"] = "圣诞的气运",
["fireflylightup"] = "萤光",
["goodman"] = "朋友光环",
["fishmaster"] = "渔夫",
["chopmaster"] = "光头强",
["cookmaster"] = "小当家",
["pickmaster"] = "拾荒者",
["nomoist"] = "无形之伞",
["icebody"] = "寒霜之体",
["firebody"] = "熔岩之体",
["doubledrop"] = "王者威压",
["buildmaster"] = "偷工减料",
["nanobots"] = "纳米修复",
["archmage"] = "大魔导师",
["refresh"] = "反鲜",
["reader"] = "智囊",
["supply"] = "圣诞老人",
["masterchef"] = "沃利的手",
["engineering"] = "工程技术",
["shrine"] = "派对女孩",
["minemaster"] = "职业矿工",
["fastworker"] = "无影手",
["ancientstation"] = "远古使者",
["cheatdeath"] = "拒绝死神",
["naturalist"] = "自然使者",
["lunarcraft"] = "月球领主",
["animallover"] = "动物伙伴",
}

STRINGS.ALLACHIVDESC={
--ACHIEVEMENTS
--Food
["firsteat"] = "吃下第一个食物",
["supereat"] = "吃下"..allachiv_eventdata["supereat"].."个食物",
["danding"] = "吃下"..allachiv_eventdata["danding"].."个怪物千层饼",
["alldiet"] = "尝食所有的烹饪菜肴",
["eathot"] = "在寒霜状态吃下"..allachiv_eventdata["eathot"].."次增温的食物",
["eatcold"] = "在中暑状态吃下"..allachiv_eventdata["eatcold"].."次降温的食物",
["eatfish"] = "吃下 "..allachiv_eventdata["eatfish"].." 个鱼排",
["eatturkey"] = "吃下 "..allachiv_eventdata["eatturkey"].." 个火鸡正餐",
["eatpepper"] = "吃下 "..allachiv_eventdata["eatpepper"].." 个填馅胡椒",
["eatbacon"] = "吃下 "..allachiv_eventdata["eatbacon"].." 个培根煎蛋",
["eatmole"] = "吃下 "..allachiv_eventdata["eatmole"].." 个地鼠鳄梨酱",
--Life
["noob"] = "无光死亡",
["tooyoung"] = "死于落岩",
["rose"] = "死于玫瑰",
["rot"] = "死于孢子云",
["deathalot"] = "死亡"..allachiv_eventdata["deathalot"].."次",
["secondchance"] = "从肉身雕像中复活",
["messiah"] = "复活其他玩家"..allachiv_eventdata["messiah"].."次",
["sleeptent"] = "在帐篷中睡 "..allachiv_eventdata["sleeptent"].." 次",
["sleepsiesta"] = "在凉棚中睡 "..allachiv_eventdata["sleepsiesta"].." 次",
["reviveamulet"] = "复活自生命护符 "..allachiv_eventdata["reviveamulet"].." 次",
["feedplayer"] = "喂食伙伴料理 "..allachiv_eventdata["feedplayer"].." 次",
--Work
["nature"] = "种植"..allachiv_eventdata["nature"].."颗树或种子",
["fishmaster"] = "捕捞"..allachiv_eventdata["fishmaster"].."次鱼",
["pickappren"] = "采集"..allachiv_eventdata["pickappren"].."次",
["pickmaster"] = "采集"..allachiv_eventdata["pickmaster"].."次",
["chopappren"] = "砍树或移植"..allachiv_eventdata["chopappren"].."次",
["chopmaster"] = "砍树或移植"..allachiv_eventdata["chopmaster"].."次",
["mineappren"] = "敲矿"..allachiv_eventdata["mineappren"].."次",
["minemaster"] = "敲矿"..allachiv_eventdata["minemaster"].."次",
["cookappren"] = "烹饪"..allachiv_eventdata["cookappren"].."次菜肴",
["cookmaster"] = "烹饪"..allachiv_eventdata["cookmaster"].."次菜肴",
["buildappren"] = "建造"..allachiv_eventdata["buildappren"].."次",
["buildmaster"] = "建造"..allachiv_eventdata["buildmaster"].."次",
--Have
["emerald"] = "收集"..allachiv_eventdata["emerald"].."颗绿宝石",
["citrin"] = "收集"..allachiv_eventdata["citrin"].."颗黄宝石",
["amber"] = "收集"..allachiv_eventdata["amber"].."颗橙宝石",
["saddle"] = "拥有一个轻鞍具",
["banana"] = "将"..allachiv_eventdata["banana"].."根洞穴香蕉烤熟",
["spore"] = "收集"..allachiv_eventdata["spore"].."份三色孢子",
["blueprint"] = "收集"..allachiv_eventdata["blueprint"].."张蓝图",
["boat"] = "收集齐船上需要的所有物品",
["moonrock"] = "收集"..allachiv_eventdata["moonrock"].."颗月石",
["gnome"] = "收集"..allachiv_eventdata["gnome"].."个地精玩偶",
["mosquito"] = "捕捉"..allachiv_eventdata["mosquito"].."只蚊子",
["bathbomb"] = "收集 "..allachiv_eventdata["bathbomb"].." 个浴球",
--Like
["goodman"] = "与"..allachiv_eventdata["goodman"].."只猪猪交朋友",
["brother"] = "与"..allachiv_eventdata["brother"].."个兔兔交朋友",
["catperson"] = "与"..allachiv_eventdata["catperson"].."只猫猫交朋友",
["rocklob"] = "与"..allachiv_eventdata["rocklob"].."只石虾交朋友",
["spooder"] = "与"..allachiv_eventdata["spooder"].."只蜘蛛交朋友",
["evil"] = "与"..allachiv_eventdata["evil"].."棵曼德拉草交朋友",
["birdclop"] = "孵化出一只高脚鸟蛋",
["pet"] = "领养一只你喜欢的宠物",
["shadowchester"] = "使切斯特变身暗影切斯特",
["snowchester"] = "使切斯特变身冰切斯特",
["musichutch"] = "使哈奇变身音乐哈奇",
["lavae"] = "饲养一只火蛆",
--Pain
["burn"] = "着火",
["freeze"] = "结冰",
["sleep"] = "被熊灌催眠",
["starve"] = "空腹超过"..(allachiv_eventdata["starve"]/60).."分钟",
["nosanity"] = "陷入疯狂超过"..(allachiv_eventdata["nosanity"]/60).."分钟",
["icebody"] = "过冷状态超过"..(allachiv_eventdata["icebody"]/60).."分钟",
["firebody"] = "过热状态超过"..(allachiv_eventdata["firebody"]/60).."分钟",
["moistbody"] = "在雨天处于满潮湿状态下"..(allachiv_eventdata["moistbody"]/60).."分钟",
["evilflower"] = "采集 "..allachiv_eventdata["evilflower"].." 个恶魔花",
["roses"] = "采集 "..allachiv_eventdata["roses"].." 个玫瑰",
["drown"] = "在海中溺水",
--Fight
["angry"] = "造成"..allachiv_eventdata["angry"].."点伤害值",
["tank"] = "受到"..allachiv_eventdata["tank"].."点伤害值",
["dmgnodmg"] = "造成 "..(allachiv_eventdata["dmgnodmg"]/1000).."千 伤害而不受伤",
["bullkelp"] = "使用海带茎造成 "..(allachiv_eventdata["bullkelp"]/1000).."千 伤害",
["butcher"] = "击杀"..allachiv_eventdata["butcher"].."头发情的比弗牛",
["horrorhound"] = "杀死 "..allachiv_eventdata["horrorhound"].." 只僵尸狗",
["slurtle"] = "杀死 "..allachiv_eventdata["slurtle"].." 个蜗牛",
["werepig"] = "杀死 "..allachiv_eventdata["werepig"].." 头疯猪",
["fruitdragon"] = "杀死 "..allachiv_eventdata["fruitdragon"].." 只红色的沙拉曼蛇",
["sick"] = "击杀格罗姆",
["coldblood"] = "打死切斯特",
["hutch"] = "以不到10点生命值击杀河豚形态的哈奇",
--Hunt
["goatperd"] = "击杀"..allachiv_eventdata["goatperd"].."头充电电羊",
["mossling"] = "击杀"..allachiv_eventdata["mossling"].."只平静的鹿角鹅幼崽",
["weetusk"] = "击杀"..allachiv_eventdata["weetusk"].."头小海象",
["snake"] = "击杀"..allachiv_eventdata["snake"].."根触手",
["black"] = "单杀刚羊",
["hentai"] = "单杀"..allachiv_eventdata["hentai"].."根巨型触手",
["treeguard"] = "击杀 "..allachiv_eventdata["treeguard"].." 只树精",
["spiderqueen"] = "击杀 "..allachiv_eventdata["spiderqueen"].." 只蜘蛛女王",
["varg"] = "击杀 "..allachiv_eventdata["varg"].." 只座狼",
["koaelefant"] = "击杀 "..allachiv_eventdata["koaelefant"].." 只考拉象",
["monkey"] = "击杀 "..allachiv_eventdata["monkey"].." 只猴子",
--Boss
["santa"] = "击杀克劳斯",
["dragonfly"] = "击杀龙蝇",
["malbatross"] = "击杀邪天翁",
["crabking"] = "Slay the Crab King",
["knight"] = "击杀第三阶段的暗影骑士",
["bishop"] = "击杀第三阶段的暗影主教",
["rook"] = "击杀第三阶段的暗影战车",
["minotaur"] = "击杀远古守护者",
["ancient"] = "击杀远古暗影编织者",
["rigid"] = "击杀悲惨毒菌",
["queen"] = "击杀蜜蜂女王",
["king"] = "击杀所有的四季领主",
--Misc
["intogame"] = "新的开始",
["superstar"] = "使用"..allachiv_eventdata["superstar"].."颗奖励之星",
["trader"] = "与猪王交易"..allachiv_eventdata["trader"].."次玩具",
["fuzzy"] = "与蚁狮交易"..allachiv_eventdata["fuzzy"].."次热能石",
["knowledge"] = "学习一项远古工艺",
["dance"] = "向别人表达你的感情",
["teleport"] = "传送"..allachiv_eventdata["teleport"].."次",
["luck"] = "获得坎普斯背包",
["lightning"] = "被雷击中",
["birchnut"] = "砍倒 "..allachiv_eventdata["birchnut"].." 棵桦树精",
--Mile
["all"] = "完成所有的成就",
["longage"] = "生存超过"..allachiv_eventdata["longage"].."天",
["oldage"] = "生存超过"..allachiv_eventdata["oldage"].."天",
["walkalot"] = "行走超过"..(allachiv_eventdata["walkalot"]/60).."分钟",
["stopalot"] = "停止不动并活着"..(allachiv_eventdata["stopalot"]/60).."分钟",
["caveage"] = "在洞穴停留超过"..(allachiv_eventdata["caveage"]/60).."分钟",
["rider"] = "骑牛超过 "..(allachiv_eventdata["rider"]/60).." 分钟",
["fullsanity"] = "保持 95% 以上理智值 "..(allachiv_eventdata["fullsanity"]/60).." 分钟",
["fullhunger"] = "保持 95% 以上饥饿值 "..(allachiv_eventdata["fullhunger"]/60).." 分钟",
["pacifist"] = "保持没有造成伤害 "..(allachiv_eventdata["pacifist"]/60).." 分钟",
}

STRINGS.PERKDESC={
--PERKS
["hungerup"] = "增加饥饿上限"..allachiv_coindata["hungerup"],
["sanityup"] = "增加精神上限"..allachiv_coindata["sanityup"],
["healthup"] = "增加生命上限"..allachiv_coindata["healthup"],
["hungerrateup"] = "减缓饥饿速率"..(math.ceil(allachiv_coindata["hungerrateup"]*100)).."%",
["sanityregen"] = "增加精神回复速度"..allachiv_coindata["sanityregen"].."/5s",
["healthregen"] = "增加生命回复速度"..allachiv_coindata["healthregen"].."/5s",
["damageup"] = "增加伤害值"..(math.ceil(allachiv_coindata["damageup"]*100)).."%",
["crit"] = "增加造成双倍伤害的几率"..(math.ceil(allachiv_coindata["crit"]*100)).."%",
["lifesteal"] = "增加 "..(math.ceil(allachiv_coindata["lifesteal"]*1000)/10).."% 攻击吸血",
["scale"] = "使你人物变大 "..(math.ceil(allachiv_coindata["scale"]*100)).."%",
["speedup"] = "增加移动速度"..(math.ceil(allachiv_coindata["speedup"]*100)).."%",
["absorbup"] = "增加防御值"..(math.ceil(allachiv_coindata["absorbup"]*100)).."%",
["krampusxmas"] = "增加坎普斯背包掉落的几率"..(math.ceil(allachiv_coindata["krampusxmas"]*100)).."%",
["fireflylightup"] = "发散一个恒定的光圈",
["goodman"] = "自动成为附近的猪和兔的朋友",
["fishmaster"] = "捕鱼加速",
["chopmaster"] = "一刀砍树",
["cookmaster"] = "即刻烹饪",
["pickmaster"] = "双倍收集",
["nomoist"] = "不受雨水淋湿",
["icebody"] = "免疫冻结",
["firebody"] = "避免过热",
["doubledrop"] = "双倍战利品",
["buildmaster"] = "制作减半",
["nanobots"] = "装备与武器耐久回复",
["archmage"] = "装备上的魔法物品会缓慢恢复耐久",
["refresh"] = "反鲜",
["reader"] = "获得制作和阅读书籍的能力",
["supply"] = "获得制作克劳斯袋子和鹿角的能力",
["masterchef"] = "获得沃利烹饪的能力",
["engineering"] = "获得制作薇诺娜工具的能力",
["shrine"] = "你可以访问所有的季节活动科技",
["minemaster"] = "飞速完成挖矿",
["fastworker"] = "快速采集和制造",
["ancientstation"] = "获得制作远古科技祭坛的能力",
["cheatdeath"] = "每 "..(allachiv_coindata["cheatdeath"]/60).." 分钟逃过死亡",
["naturalist"] = "可以制作自然物品",
["lunarcraft"] = "可以制作月球科技",
["animallover"] = "动物不会害怕你",
}

STRINGS.ALLACHIVINFO={
["intogame"] = "成功进入游戏",
["firsteat"] = "吃下第一个食物",
["supereat"] = "吃下 "..allachiv_eventdata["supereat"].."个食物",
["danding"] = "吃下 "..allachiv_eventdata["danding"].."个怪物千层饼",
["messiah"] = "复活其他玩家 "..allachiv_eventdata["messiah"].."次",
["emerald"] = "收集了"..allachiv_eventdata["emerald"].." 颗绿宝石",
["walkalot"] = "行走超过 "..(allachiv_eventdata["walkalot"]/60).."分钟",
["stopalot"] = "停止不动并活着 "..(allachiv_eventdata["stopalot"]/60).."分钟",
["tooyoung"] = "死于落岩",
["evil"] = "与 "..allachiv_eventdata["evil"].."棵曼德拉草交朋友",
["snake"] = "击杀 "..allachiv_eventdata["snake"].."根触手",
["deathalot"] = "死亡 "..allachiv_eventdata["deathalot"].."次",
["nosanity"] = "陷入疯狂超过 "..(allachiv_eventdata["nosanity"]/60).."分钟",
["sick"] = "击杀格罗姆",
["coldblood"] = "打死切斯特",
["burn"] = "着火",
["freeze"] = "结冰",
["goodman"] = "与"..allachiv_eventdata["goodman"].."只猪猪交朋友",
["brother"] = "与"..allachiv_eventdata["brother"].."个兔兔交朋友",
["fishmaster"] = "捕捞了"..allachiv_eventdata["fishmaster"].."次鱼",
["pickmaster"] = "采集"..allachiv_eventdata["pickmaster"].."次",
["chopmaster"] = "砍树或移植"..allachiv_eventdata["chopmaster"].."次",
["cookmaster"] = "烹饪"..allachiv_eventdata["cookmaster"].."次菜肴",
["buildmaster"] = "建造"..allachiv_eventdata["buildmaster"].."次",
["longage"] = "生存超过"..allachiv_eventdata["longage"].."天",
["noob"] = "被查理杀死",
["luck"] = "击杀坎普斯获得坎普斯背包",
["black"] = "单杀刚羊",
["tank"] = "承受超过"..allachiv_eventdata["angry"].."点伤害",
["angry"] = "造成"..allachiv_eventdata["angry"].."点伤害",
["icebody"] = "过冷状态超过"..(allachiv_eventdata["icebody"]/60).."分钟",
["firebody"] = "过热状态超过"..(allachiv_eventdata["firebody"]/60).."分钟",
["moistbody"] = "在雨天处于满潮湿状态下"..(allachiv_eventdata["moistbody"]/60).."分钟",
["rigid"] = "击杀悲惨毒菌",
["ancient"] = "击杀远古暗影编织者",
["queen"] = "击杀蜜蜂女王",
["king"] = "击杀所有的四季领主",
["all"] = "完成所有成就，我毕业啦",
["intogameafterall"] = "成功进入二周目",
["minotaur"] = "击杀远古守护者",
["dragonfly"] = "击杀龙蝇",
["malbatross"] = "击杀邪天翁",
["crabking"] = "slayed the Crab King",

["emerald"] = "收集了"..allachiv_eventdata["emerald"].."颗绿宝石",
["citrin"] = "收集了"..allachiv_eventdata["citrin"].."颗黄宝石",
["amber"] = "收集了"..allachiv_eventdata["amber"].."颗橙宝石",
["saddle"] = "拥有一个轻鞍具",
["banana"] = "将"..allachiv_eventdata["banana"].."根洞穴香蕉烤熟",
["spore"] = "收集了"..allachiv_eventdata["spore"].."份三色孢子",
["blueprint"] = "收集了"..allachiv_eventdata["blueprint"].."张蓝图",
["boat"] = "收集齐船上需要的所有物品",
["moonrock"] = "收集了"..allachiv_eventdata["moonrock"].."颗月石",
["gnome"] = "收集了"..allachiv_eventdata["gnome"].."个地精玩偶",
["mosquito"] = "捕捉到"..allachiv_eventdata["mosquito"].." 只蚊子",

["pickappren"] = "采集 "..allachiv_eventdata["pickappren"].."次",
["chopappren"] = "砍树或移植 "..allachiv_eventdata["chopappren"].."次",
["mineappren"] = "敲矿"..allachiv_eventdata["mineappren"].."次",
["minemaster"] = "敲矿"..allachiv_eventdata["minemaster"].."次",
["cookappren"] = "烹饪"..allachiv_eventdata["cookappren"].."次菜肴",
["buildappren"] = "建造"..allachiv_eventdata["buildappren"].."次",
["santa"] = "击杀克劳斯",
["knight"] = "击杀第三阶段的暗影骑士",
["bishop"] = "击杀第三阶段的暗影主教",
["rook"] = "击杀第三阶段的暗影战车",
["starve"] = "空腹超过"..(allachiv_eventdata["starve"]/60).." 分钟",
["catperson"] = "与"..allachiv_eventdata["catperson"].." 只猫猫交朋友",
["rose"] = "死于玫瑰",
["butcher"] = "击杀"..allachiv_eventdata["butcher"].."头发情的比弗牛",
["goatperd"] = "击杀"..allachiv_eventdata["goatperd"].."头充电电羊",
["mossling"] = "击杀"..allachiv_eventdata["mossling"].."只平静的鹿角鹅幼崽",
["weetusk"] = "击杀"..allachiv_eventdata["weetusk"].."头小海象",
["secondchance"] = "从肉身雕像中复活",
["nature"] = "种植了"..allachiv_eventdata["nature"].."颗树或种子",
["trader"] = "与猪王交易玩具换取金块",
["fuzzy"] = "与蚁狮进行热能石交易",
["hutch"] = "以不到10点生命值击杀河豚形态的哈奇",
["hentai"] = "单杀 "..allachiv_eventdata["hentai"].."根巨型触手",
["alldiet"] = "尝食所有的烹饪菜肴",
["spooder"] = "与 "..allachiv_eventdata["spooder"].."只蜘蛛交朋友",
["sleep"] = "被熊灌催眠",
["pet"] = "带了一个可爱的朋友来旅行",
["caveage"] = "在洞穴停留超过 "..(allachiv_eventdata["caveage"]/60).."分钟",
["birdclop"] = "孵化出一只高脚鸟蛋",
["eathot"] = "从温暖的食物中获取温暖"..allachiv_eventdata["eathot"].."次",
["eatcold"] = "从冰凉的食物中降温消暑 "..allachiv_eventdata["eatcold"].."次",
["rot"] = "在孢子云中死亡",
["knowledge"] = "对古老的箱子献祭获取工艺品蓝图",
["dance"] = "向别人传递你的感情",
["oldage"] = "生存超过 "..allachiv_eventdata["oldage"].."天",
["superstar"] = "使用 "..allachiv_eventdata["superstar"].."颗奖励之星",
["rocklob"] = "与 "..allachiv_eventdata["rocklob"].."只石虾交朋友",
["teleport"] = "通过任意方式瞬移",

["eatfish"] = "吃下 "..allachiv_eventdata["eatfish"].." 个鱼排",
["eatturkey"] = "吃下 "..allachiv_eventdata["eatturkey"].." 个火鸡正餐",
["eatpepper"] = "吃下 "..allachiv_eventdata["eatpepper"].." 个填陷胡椒",
["eatbacon"] = "吃下 "..allachiv_eventdata["eatbacon"].." 个培根煎蛋",
["eatmole"] = "吃下 "..allachiv_eventdata["eatmole"].." 个鼹鼠鳄梨酱",
["sleeptent"] = "睡过 "..allachiv_eventdata["sleeptent"].." 次帐篷",
["sleepsiesta"] = "睡过 "..allachiv_eventdata["sleepsiesta"].." 次凉棚",
["reviveamulet"] = "复活自生命护符 "..allachiv_eventdata["reviveamulet"].." 次",
["feedplayer"] = "喂食伙伴料理 "..allachiv_eventdata["feedplayer"].." 次",
["bathbomb"] = "拥有 "..allachiv_eventdata["bathbomb"].." 个浴球",
["shadowchester"] = "使切斯特变身暗影切斯特",
["snowchester"] = "使切斯特变身冰切斯特",
["musichutch"] = "使哈奇变身音乐哈奇",
["lavae"] = "饲养一只火蛆",
["evilflower"] = "采集 "..allachiv_eventdata["evilflower"].." 个恶魔花朵",
["roses"] = "采集 "..allachiv_eventdata["roses"].." 个玫瑰",
["drown"] = "试图在海中游泳而溺水",
["dmgnodmg"] = "躲避所有攻击而造成 "..allachiv_eventdata["dmgnodmg"].." 点伤害",
["bullkelp"] = "海带茎拍击 "..allachiv_eventdata["bullkelp"].." 点伤害",
["horrorhound"] = "击杀 "..allachiv_eventdata["horrorhound"].." 只僵尸狗",
["slurtle"] = "击杀 "..allachiv_eventdata["slurtle"].." 只蜗牛",
["werepig"] = "击杀 "..allachiv_eventdata["werepig"].." 头疯猪",
["fruitdragon"] = "击杀 "..allachiv_eventdata["fruitdragon"].." 只红色的沙拉曼蛇",
["treeguard"] = "击杀 "..allachiv_eventdata["treeguard"].." 只树精守卫",
["spiderqueen"] = "击杀 "..allachiv_eventdata["spiderqueen"].." 只蜘蛛女王",
["varg"] = "击杀 "..allachiv_eventdata["varg"].." 只座狼",
["koaelefant"] = "击杀 "..allachiv_eventdata["koaelefant"].." 只考拉象",
["monkey"] = "击杀 "..allachiv_eventdata["monkey"].." 只洞穴猴子",
["lightning"] = "被闪电击中",
["birchnut"] = "砍倒 "..allachiv_eventdata["birchnut"].." 棵桦树精",
["rider"] = "骑牛超过 "..(allachiv_eventdata["rider"]/60).." 分钟",
["fullsanity"] = "保持95%以上理智值 "..(allachiv_eventdata["fullsanity"]/60).." 分钟",
["fullhunger"] = "保持95%以上饥饿值 "..(allachiv_eventdata["fullhunger"]/60).." 分钟",
["pacifist"] = "没有造成任何伤害在 "..(allachiv_eventdata["pacifist"]/60).." 分钟里",
}